1. Ghost Of Tsushima - 6 Interesting Facts You May Not Know  GameSpot
  2. Ghost Of Tsushima Rewards Exploration With Unique Weapons and Abilities  Screen Rant
  3. Ghost of Tsushima's 'huge' map could take many hours to complete  TechRadar
  4. Ghost of Tsushima Includes Varying Difficulty Levels, Developer Confirms  PlayStation LifeStyle
  5. View Full coverage on Google News
Ghost of Tsushima dishes out new loot via in-game exploration, not through the typical loot drops that have become commonplace in today's games.Exploration rewards replace mindless loot drops.

Ghost Of Tsushima Rewards Exploration With Unique Weapons and Abilities

“To ensure accuracy for its setting, Sucker Punch worked with colleagues at SIE Japan to record foliage audio in the countryside near the studio for Ghost of Tsushima (Great chat by @trilbyberesford with creative director Jason Connell) https://t.co/M0TqrB8ZY4”

Patrick Shanley on Twitter: "To ensure accuracy for its setting, Sucker Punch worked with colleagues at SIE Japan to record foliage audio in the countryside near the studio for Ghost of Tsushima (Great chat by @trilbyberesford with creative director Jason Connell) https://t.co/M0TqrB8ZY4"

“A deep dive into Ghost of Tsushima with plenty of info from dev Sucker Punch. https://t.co/OJG6Tg3BjQ”

Matthew Kato on Twitter: "A deep dive into Ghost of Tsushima with plenty of info from dev Sucker Punch. https://t.co/OJG6Tg3BjQ… "

“Ghost of Tsushima — Sucker Punch takes a deep dive into cinematic gameplay https://t.co/kbZOZp81jM via @VentureBeat”

Dean Takahashi on Twitter: "Ghost of Tsushima — Sucker Punch takes a deep dive into cinematic gameplay https://t.co/kbZOZp81jM via @VentureBeat"

“Congrats to the Sucker Punch team on their big reveal today! Ghost of Tsushima looks gorgeous as heck, and I *love* the mechanic of using the wind to guide you towards your waypoint: https://t.co/ytcII9rdOc”

Eric Stirpe on Twitter: "Congrats to the Sucker Punch team on their big reveal today! Ghost of Tsushima looks gorgeous as heck, and I *love* the mechanic of using the wind to guide you towards your waypoint: https://t.co/ytcII9rdOc"

Ghost of Tsushima will include some cinematic fights with expert swordsmen for players looking for an extra challenge."...A couple blows from the enemy will kill you."

Ghost of Tsushima Devs Discuss Challenging Combat, 'Incredibly Difficult' Samurai Fights

Creative Director confirms Ghost of Tsushima difficulty levels will vary. Those who don't want such a challenging combat experience will be able to tone things down.Creative Director confirms Ghost of Tsushima difficulty levels will vary. Those who don't want such a challenging combat experience will be able to tone things down.

Developer Confirms Ghost of Tsushima Difficulty Levels Will Vary

Are you ready to start slaying enemies in Feudal Japan? We sure are.Are you ready to start slaying enemies in Feudal Japan? We sure are.

Ghost Of Tsushima: 10 Things We NEED To See

Are you ready to start slaying enemies in Feudal Japan? We sure are.Are you ready to start slaying enemies in Feudal Japan? We sure are.

Ghost Of Tsushima: 10 Things We NEED To See

Maneater Review - Watch Out Boy, She'll Chew You UpManeater Review - Watch Out Boy, She'll Chew You Up

Maneater Review - Watch Out Boy, She'll Chew You Up

Ghost of Tsushima will feature difficulty options for players, developer Sucker Punch Productions has reiterated.Ghost of Tsushima will feature difficulty options for players, developer Sucker Punch Productions has reiterated.

Ghost Of Tsushima Dev Reconfirms Difficulty Options - PlayStation Universe

Ghost Of Tsushima will feature Sucker Punch’s largest open world to date, and will be packed with ‘people, items, and stories'.Ghost Of Tsushima will feature Sucker Punch’s largest open world to date, and will be packed with ‘people, items, and stories'.

Ghost Of Tsushima is up to 50 hours long, map is ‘packed’ | Metro News

How long will it take you to fully complete Sony and Sucker Punch's new open-world adventure Ghost of Tsushima? Numbers have been revealed!How long will it take you to fully complete Sony and Sucker Punch's new open-world adventure Ghost of Tsushima? Numbers have been revealed!

Ghost of Tsushima Game Length Revealed, Map Packed With People, Items, Stories

Ghost of Tsushima Game Length Revealed, Map Packed With People, Items, Stories

Creative director Nate Fox talks about how to make a samurai game feel authentic.Creative director Nate Fox talks about how to make a samurai game feel authentic.

Ghost Of Tsushima Head Says Swords Should Be Lethal, Or "It's A Nerf Tube" - GameSpot